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About Me

Hi there reader! I'm Carlos Courtin Pitarch, a 3D Artist from Barcelona, Spain. I began designing at the age of 13 and since then I haven't stopped creating and imagining all the possibilities stories can be brought through videogames and video cgi, transforming them in to pieces of art.

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My knowledge embraces video game production and documentation through all the pipeline, also preproduction, 3D design involving software, like Autodesk Maya and Mudbox, and 2D Software such as Adobe Photoshop. I am also skilled in color and scene composition that allows me to contribute in the projects I am involved and I am also skilled in using the Unity Engine.

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If I have to choose three words to define myself those are creativity, teamwork and eficiency. In a project teamwork is for me the basics of allowing the project to grow and progress, if we add the creative vision of each member and choose the ideas that perfectly fits in the project we reach the eficiency of creating stuning and beautiful stories loaded with pure inmersive art. 

 

Summing up, I find myself someone creative who works with the team to achieve a solid product by being efficient and refined.

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I hope you enjoy the works I'm involved and I publish here!

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Don't doubt on contacting me: carlos.courtin@gmail.com

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Cheers!

Carlos Courtin, 3D Artist

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